A fun water build for Alliance Battles
[build prof=E/Me Water Magic=12+1+1 Energy Storage=12+1][Water Trident][Blurred Vision][Ice Spikes][Glowing Ice][Glyph Of Lesser Energy][Deep Freeze][Maelstrom][Water Attunement][/build]
Template Code: OgBCsMzU7w6w0AkIyw1g6A0A
Equipment:
- Max Armour with extra hp and energy.
- 40/40 set.
- High Energy set (15/-1 wand and offhand).
- Enchanting Set.
Usage:
- Maintain [[Water Attunement].
- Try and slow down melee with [[Ice Spikes], keep [[Blurred Vision] on them as much as possible and KD with [[Water Trident] when possible.
- Use [[Glyph Of Lesser Energy] and then [[Deep Freeze] followed by [[Maelstrom] on monks. Use [[Water Trident] to KD as they move out.
- Use [[Glowing Ice] for energy management.