This build works well for killing gates, capping amber mines and killing NPCs.
[build prof=me/e fast=11+1+1 inspiration=6 fire=12][Mantra of Recovery][Breath of Fire][Searing Heat][Fireball][Glyph of Lesser Energy][Power Drain][Flame Djinns Haste][Fire Attunement][/build]
Template Code: OQZDA7YKPNAihRUXgMyAlVcB
Equipment Template: Pk5RjMz6TzfMvKSFtMFpnmtMFJYJQMFpF6sMFJYdtMFJYB
Equipment:
- 40/40 Fire Set
- Adept Fire Staff (HCT 20/20% or +5e > 50%) of Enchanting
- Spear (HCT/HSR 10%) of Fortitude and Strength Sheild (-5/20% or +10 vs ..) of Fortitude
Tips:
- Cap amber mines fast
- When you reach the base take out the Kurzick Elementalist and Kurzick Necromancer then the rangers.
- Be wary of the green gate, watch out for [[Psychic Instability]
- Body block amber runners
- Make sure turtles are deployed