i also love to play my build which i play in FA (kurzick side) as well
[build prof=w/a dagger=12+1+1 critical=12+1][Jagged Strike][Fox Fangs][Critical Strike][disrupting stab][Exhausting Assault][Flashing Blades][Optional][optional][/build]
In the optional slot 1 you need a jump in FA (usually takeing [death's charge]) this is a must have to cap the mines since the rangers usually cripple and you can only block when attacking. In PvE this is not really needed tho
in the second optional skill i use [dash] in FA but in pve you can also take ["save yourselves"]
usually have dash in pve and saveyourselfs instead of the jump. The problem with dash is that in cancels out your flashing blades. This can sometimes be annoying when your chasing after a warrior after just going in flashing blades mode and then use dash to catch up
.
In FA you can spam your 2 interupt skill which will interupt the turtle 3 times making it be interupted. (it requires 3 interupts to interupt that annoying turtle siege thingy.
and in pve it's just fun to spam your interupts on everything
You'll need ZEALOUS daggers for this build tho then you're almost sure to have no energy problem.